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AI Insights · Timothy · March 2025

Top Boxing Games on iOS in New Zealand: Q1 2025 Performance

Explore the performance trends of the top boxing games on iOS in New Zealand for Q1 2025, with insights from Sensor Tower on downloads, revenue, and active users.

Top Boxing Games on iOS in New Zealand: Q1 2025 Performance

In the first quarter of 2025, the boxing game Real Boxing 2 from Vivid Games S.A. showed a fluctuating trend in weekly revenue, starting at $141 and closing at $69. Weekly downloads began at 205, dropping to 73 by the end of the quarter. Active user numbers also saw a decline from 549 to 312.

dropcult by SmokeSpotGames experienced a varied revenue pattern, peaking at $53 in early March. Downloads were inconsistent, with a high of 95 at the start, decreasing to 16 by the end. The app maintained a relatively steady active user base, starting at 546 and ending at 395.

Boss Fight. from BoomBit, Inc. had minimal revenue, peaking briefly at $3 in February. Downloads were erratic, beginning at 87 and ending at 22. Active users fluctuated slightly, starting at 77 and closing at 51.

I, The One - Fighting Games by Azur Interactive Games Limited showed a gradual decrease in revenue, starting at $30 and ending at $20. Downloads dropped from 41 to 18 over the quarter, and active users decreased from 124 to 51.

Finally, MFC - Midnight Fight Club from MIDNIGHT GAMES S.R.L. had stable revenue with minor fluctuations, starting at $17 and closing at $13. Downloads decreased from 49 initially to 34, while active users saw a slight decline from 36 to 45.

These insights are based on data from Sensor Tower. For more detailed analysis, visit their platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2025